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Nintendo: Stop region blocking - make the 3DS and Wii U region free

Koei Tecmo Europe & Koei Tecmo America THANK YOU!!   Gamestop THANKS for Xenoblade chronicles(wii).
Xseed THANKS for The Last Story & Pandora's Tower.

Fatal Frame: Maiden Of Black Water Might Be Getting A Physical Release

Fatal Frame: Maiden Of Black Water was recently released on the Wii U just last year—as a free digital copy only. But now, a company by the name of Limited Run Games is trying to bring a physical version of the game to the United States. 

When the fifth installment of Fatal Frame released last year, it snuck up with barely an announcement or launch trailer. That’s probably because it didn’t release in retail stores. Instead, the game was released via digital through the Nintendo store on the Wii U. And because of that, the team behind Limited Run Games has confirmed via Tweet that they are trying to work with Nintendo to physically release the game.

I have the digital version of Fatal Frame: Maiden Of Black Water and I don’t really see a need to bring it over to the United States physically, but that’s just me. I think the game plays just fine as a digital copy and I’ve never had any issues. I get a real kick out of using the Wii U gamepad as the camera, because the second I turn around and see a ghost in my face is a level of fear I’ve never felt in a game before. So I say just enjoy the copy you have and if the physical copy makes its way over to the U.S., great. If not, at least we got the game at all. 

The earlier Fatal Frame games all encompassed this urgency to escape. When you're viewing the world through the camera lens, it cuts off your peripheral vision so you no longer have the ability to see if anything is creeping up beside you. That was always the glory of the Fatal Frame games for me. They felt unique and offered a different kind of gameplay style than your typical survival horror game. Knowing me and how many horror games I've actually played in my lifetime, that's saying a lot. I think having that physical copy of the most recent Fatal Frame game just makes the whole thing feel real, like this game isn't just a joke that's been put up for free on the Nintendo store. This series means something to many, many people, including me, and maybe that's why we need the physical copy. 

We’ll continue to keep you updated as we learn more information. 

Nintendo's Biggest 'NX' Surprise Would Be No Surprise At All

Nintendo's new mystery hardware, the NX, is in the news again. Partially because Nintendo President Satoru Iwata mentioned something about designing the system with a way to remove region-locking in mind, partially because he then followed that up by saying we wouldn’t hear any more news about the NX until 2016. Well okay then.

Given the industry’s propensity for leaks, I very much doubt that’s true, but it probably means nothing  absolutely official from Nintendo for at least seven 

months, and the actual unit won’t be out until at least 2017.  That’s about a five year life cycle for the struggling Wii U, which is pretty normal for Nintendo and means they’re not rushing to kick it out the door. Assuming the NX is a console of course.

That’s the common theory, with a hope among many fans that Nintendo will find a way to marry both their next console and their next handheld into one super-device. Picture the Wii U’s off-screen play capability, and then picture taking the gamepad from the toilet to the train or another state entirely. It’s a nice dream, but I’m not sure how realistic that is, and we’ll talk more about it later.

All we have about the NX from Nintendo so far is an explanation of whythey’re not talking about it (translated by Kotaku):

“Presently, we cannot talk about the time period when it [the NX] will go on sale or what it’s like,” says Iwata. “Because we are calling it a ‘new concept,’ we are not thinking of this as a ‘simple replacement’ for the 3DS or the Wii U.”

A statement like that makes me teeter on the edge of anticipation and worry. Nintendo loves to innovate to be sure, but I’m a little wary of their desire to keep making new game devices based around specific “evolutions” in gameplay. Or in this case a “new concept.”

Up until the birth of the last two Wiis, Nintendo has always been focused on simply delivering a better, often more powerful console than their competitors. The NES, the SNES, the N64 and even the Gamecube were not sold on a single gameplay gimmick the way we see with the Wii’s motion controls or the Wii U’s second-screen gamepad. Rather, those system were simply…trying to build a better video game system, and fans responded in kind. Yes, there were occasionally “gimmicks” inserted into the systems. Rumble packs, Game Boy converters, and so on, but no console was based entirely around one. Not so in recent years, and not since the Gamecube has Nintendo been on the forefront of simply making the most advanced video game console on the market. They’ve sacrificed power for creativity in a way that I would argue has taught them unfortunate lessons.

After the massive success of the Wii, the idea was that they could grab the attention of the general, non-gaming public if they kept unveiling new ways to play traditional video games. But despite the Wii’s huge sales, those new consumers did not stick around for the Wii U. And now hearing that the NX is a “new concept” that somehow defies categorization, I’m a bit worried they’re going to be tripling down on some kind of wacky gimmick like a console that only uses a new-gen power glove to play games or something.

Rather, the biggest surprise Nintendo could unveil at this point is a new console that is simply that, a really, really good console. For those who want Nintendo to stay in the hardware business, I don’t think many are clamoring for some new gameplay “innovation.” Rather, they want to keep playing Nintendo games, and preferably, other games as well. The Wii U has lost all third party support given that it’s a chore to develop for and underpowered compared to the PS4 and Xbox One. If Nintendo debuted the NX in 2017 and it was simply a new video game console with a normal controller and specs that leapfrogged Sony and Microsoft's MSFT +0.00% current systems, I don’t think I’d have one bad thing to say about it. The idea of a Nintendo console that can not only play Nintendo’s awesome first-party roster, but also every other big multiplatform hit would be a dream come true.

Imagine how the Wii U might have fared if it was a console that maybe didn’t have the Gamepad, but had enough power to be at least on par with PS4 and Xbox One. Not only would Nintendo have had a console that played Mario Kart, Hyrule Warriors, Bayonetta and Smash Bros, but they could have had Wolfenstein, Mordor, Destiny, Call of Duty, Far Cry, Assassin’s Creed, Dragon Age and so, so many others.

That’s why the best the way Nintendo could innovate with the NX would be to return to its roots when it was simply focused on making consoles that played games the way people wanted to play them. A controller. A box. A TV. That sounds like a lack of innovation, but given Nintendo’s recent adventures, a simple, powerful Nintendo console would be the biggest surprise to hit the market for the company in over a decade.

 For all lucky Europeans pre-order you game here:

  • 49.99
  • Explore the chilling Mount Hikami and wield the Camera Obscura to fend off aggressive ghosts
  • The Wii U GamePad is the Camera Obscura: frame your shots with inch-perfect precision with instinctive movements
  • A copy of the game in its standalone packaging
  • A double-sided poster
  • An art book
  • Four Spirit Photographs
  • A SteelBook ® software case.

Please Note: One Per Customer

Please Note: No International Order

Sponsor Campaign Hub: Operation Zero For Physical Edition of Fatal Frame V
– August 26, 2015

Recently announced, Fatal Frame V: Maiden of Black Water, will be coming exclusively to Wii U’s eShop on October 22. This digital only version of the game is also only exclusive for North America. For fans of the franchise this is not right and some have come together to form Operation Zero.

At first the campaign’s goal was to make sure Fatal Frame V was released in the West. After news of it’s localization announcement the movement could have claimed victory, but then news came of a limited edition of the game…only for Europe. Strange that the company would announce the games release in Europe and give no hint as to when fans could expect it in North America. Finally, Nintendocame out and announced that Fatal Frame V will be digital only in the North American region.

That brings us to Operation Zero’s campaign their case is as follows:

What opzero aims to do is to show publishers (specifically Nintendo of America) that there is a profitable demand for the Fatal Frame (aka project zero) intellectual property and customers have been waiting for this one especially.

What opzero has done so far is provided a voice for customers and fans of the Fatal Frame franchise to convince that this latest game was worthy for western localization. This was an ongoing endeavor that took about a year, but it seems to have worked as illustrated in the Nintendo Direct announcement- 
The fact that they specifically acknowledged “fans clamoring” possibly alludes to the fact that Nintendo of America is listening and heard opzero.

16GB is the file size for Fatal Frame 5 so that renders the standard WiiU console ineligible for downloading the game unless NoA is expecting customers to purchase an external hard drive with a power source as well (and a power strip too). Even the deluxe model WiiU which despite being 32 GB is actually closer to 22 GB will not leave much room for anything else.

Operation Zero is planing a call in day on September 8 starting at 10Am EST/7AM PST. Individuals interested should join this cause with Operation Zero as we try to change the minds of Nintendo of America and bring Fatal Frame V, physically, to the fans.

You can follow Operation Zero on Twitter and Facebook.

We also ask that you sign this online petition.

Nintedo of America contact info:

Number: 1-800-255-3700 followed by option 5 and then option 3
Email: This link will get you NOA’s email
Twitter: @NintendoAmerica

Published 13 hours ago by Rob Gordon

Although the struggles of the Wii U have been well-documented, with the system only just reaching 10 million sales overall since its launch in 2012, the console has had a resurgence over the last year. Strong sales in 2014 helped Nintendo to turn a profit, with an emphasis put on a stronger line-up of games and the success of Nintendo’s amiibo peripheral range. With the release of official launch dates for a number of highly-anticipated titles, including Star Fox Zero and Devil’s Third, Nintendo will no doubt be hoping that the Wii U can continue its run of form.

There was one game, however, that players may have overlooked on Nintendo’s lengthy list of release dates. Amidst the likes of Super Mario Maker and Xenoblade Chronicles X lay the return of a cult horror classic in the form of Fatal Frame: Maiden of Black Water. Fans of the series have often missed out on North American releases, with no US release of a game from the franchise since 2005’sFatal Frame 3: The Tormented, but it turns out that Nintendo has been true to its word regarding a North American release.

Now, more details are beginning to surface regarding the launch of the latest title from the Fatal Frame series. As well as a release date of October 22, 2015, Nintendo has also confirmed that the survival horror game will only be available via the Wii U eShop, with no physical release expected. Although that may be disappointing for hardcore fans of the series, one more detail about the title may help to win new players over; Fatal Frame: Maiden of Dark Water is going to be “free-to-start.”

Gamers wishing to try out the title will be able to download Fatal Frame: Maiden of Black Water’s prologue, as well as the entirety of chapter one and “most of” chapter two. Then, players who want to purchase the full title will be able to do so, either directly in-game or via the Nintendo eShop. The title, which is being co-developed by Tecmo Koei and Nintendo, will be available for $49.99.

Fans of the Fatal Frame series were given a useful look at the title during E3 2015, where Nintendo unveiled an official trailer. One of the highlights of Nintendo’s showcase, which received a mixed reception after the event, the trailer gave a brief look at how Fatal Frame: Maiden of Black Water will utilize the Wii U’s gamepad, acting directly as the series’ infamous Camera Obscura.

Horror aficionados will be hoping that the latest Fatal Frame title will fill a large gap in the Wii U’s library, with ZombiU one of the few horror-based games available on the console. Fans will no doubt find solace in the fact that Fatal Frame: Maiden of Black Water has received rave reviews for its Japanese counterpart, with Famitsu giving the title a score of 33/40. Let’s see whether the title manages similar success with its North American release.

Fatal Frame: Maiden of Black Water will be released exclusively via the Nintendo Wii U eShop on October 22, 2015.

The recent Nintendo Direct broadcast has revealed a truckload of exciting news from the Japanese gaming giant. Racer Mario Kart 8 is set to have its inaugural 200cc race mode, whilst the level creation title Mario Maker was given a September release window. Meanwhile, Nintendo announced a wide number of new amiibo figures, including those for Yoshi’s Woolly World and Splatoon.

Those looking out for more adult titles may have felt a little disappointed, however, as there was a bright and colorful feel to most of Nintendo’s announcement. There is a real lack of adult-themed games on Nintendo’s Wii U console, and Nintendo fans may feel envious seeing the likes of Bloodborne on rivals like the PS4 and Xbox One. There may be a good reason for Nintendo’s hesitance, however – previous adult titles such as ZombiU have failed to reach commercial success, with Ubisoft dropping plans for a ZombiU sequel.

There was some exciting news hidden in the Direct broadcast for horror fans, though. Nintendo is planning to release Fatal Frame Wii U in North America, and will do so in 2015. Details about the release can be found over at the Nintendo Direct broadcast, with Nintendo also stating the title will be available in Europe, where the series has been known as Project Zero.

The game will likely be a translated port of the Japanese release Fatal Frame: Oracle of the Sodden Raven, which launched in September of last year in Japan only. It’s unknown whether the North American and European release will keep the same name, or whether the Western localisation of Fatal Frame Wii U will carry a different monicker. With E3 just weeks away, no doubt either Nintendo or developer Tecmo Koei will reveal more about the title soon.

It’s an exciting piece of news for American fans. Fatal Frame has not had an American release since Fatal Frame 3: The Tormented in 2005, with US audiences missing out on Fatal Frame 4 entirely. European fans have had more luck, as a re-release of Fatal Frame 2: Crimson Butterfly for the Wii hit shelves in 2012 as Project Zero 2: Wii Edition. Even so, Fatal Frame Wii U will be a rare Western release for the franchise.

Fatal Frame: Oracle of the Sodden Raven uses the Wii U gamepad itself as an essential part of the gameplay experience. Players are able to use the gamepad as a camera, which allows intrepid ghost hunters to see in-game enemies. The camera also acts as a weapon, letting players capture ghosts whilst traversing through the game’s story. The gamepad has previously been used this way in the aforementioned ZombiU, where it gave players the ability to scan the environment. Let’s hope Fatal Frame Wii U can be more successful than Ubisoft’s title.

Fatal Frame Wii U will release later this year for the Wii U.

Source: Nintendo Direct

Report: PS4 and PS Vita to be Region Free in China, Xbox One Remains Locked

December 29, 2014 Written by Mark Labbe

According to some sources that have been translated by Kotaku, it appears as if Sony’s PlayStation 4 and PS Vita consoles will not be region-locked in China when they launch in the country next month. 

At the same time, Microsoft’s Xbox One system is still region-locked in the country, even though it launched back in September. Currently, there is no word if this will change when Sony releases its products, so Xbox One fans will just have to wait and see. 

Both the PS4 and the PS Vita will be launching in China on January 11, 2015. The PS4 is set to cost 2,899 RMB (about $468 USD), while the PS Vita will be 1,299 RMB (about $209 USD). What do you think of the systems not being region-locked?

[Source: Sina Tech 1,2 via Kotaku]

Nov - 01 - 2014

Nintendo's Wii U and 3DS are the last of the current platforms to be region-locked, causing plenty of frustration for Western fans of titles that haven't or won't see release in their markets. In a Q&A with investors, according to a translation, company president Satoru Iwata indicated a willingness to rethinking the policy.

To be sure, according to the translation (via Zelda Informer), Iwata lays some of the decision to region-lock at the feet of publishers. He noted that "region-locking has existed due to circumstances on the sellers' side rather than for the sake of the customers." This is because of issues of licensing, localization and marketing, all of which involve money.

"As for what should be done going forward, if unlocked for the benefit of the customers, there may also be a benefit for us. Conversely, unlocking would require various problems to be solved, so while I can't say today whether or not we intend to unlock, we realize that it is one thing that we must consider looking to the future."

Of course, region-locking also meant that Western customers couldn't import Super Smash Bros. on 3DS and play it before their localized release three weeks later. In any event, any action on region locking is probably a long ways off, and would at least require some new hardware release. The New Nintendo 3DS just launched in Japan and should arrive in North America and Europe in 2015.

"The game business has a history of taking a very long time with localization among other things, such as having to deal with various issues of marketing in each particular country, or games that have made use of licensed content that did not apply globally, and had all kinds of circumstances, so to say, that region-locking has existed due to circumstances on the sellers' side rather than for the sake of the customers. In the history of game consoles, that is the current situation. As for what should be done going forward, if unlocked for the benefit of the customers, there may also be a benefit for us. Conversely, unlocking would require various problems to be solved, so while I can't say today whether or not we intend to unlock, we realize that it is one thing that we must consider looking to the future."

Published on Oct 13, 2014

A grass-root movement is taking shape within the Nintendo community called Operation Zero. The movement's goal is to localize Fatal Frame 5 so other fans of the series can enjoy this game.

Join the movement today

English subs would be more than enough!! 

Come on Nintendo!

 Fan made patch should not be necessary. We want to pay you!!

Nintendo continues to hold back games from their biggest supporters and this is no exception. It's statistically proven that games sell better in the North American market than the Japanese one. Nintendo, you need to localize this to where the money is. Failure to do so will ultimately spell further demise for your console. Wii U is already suffering a slight hold back in the console race and by holding this title "ransom" in Japan, you'll only give people more reason to not jump aboard your system. Think about it.

       ‘Fatal Frame V’ Coming out on September 27, 2014 in Japan. If you hear us Nintendo, We want an English release.

Will the title remain exclusive to Japan? Not if fans have a say in the matter!

By Marc Deschamps. Posted 09/29/2014 18:00 1 Comment ShareThis

Nintendo fans are no strangers to region-based exclusives. After all, just ask any EarthBound fan how long they’ve been waiting for Mother 3. But with Wii U sales starting to gain steam, it would seem that Nintendo would want to give every region a chance to enjoy the same great games. Unfortunately, a recent tweet from Koei Tecmo Europe seems to suggest that Fatal Frame: The Black Haired Shrine Maiden could remain exclusive to Japan.

And regarding #WeWantFatalFrame requests, as far as we know this title is JP release only. Back to the office tomorrow FYI. #KTfamily

The company is referring to a campaign fans have started to bring the title to other territories. Fans across North America and Europe have taken to Twitter with the hashtag #WeWantFatalFrame, seemingly undeterred by the title’s current status. While these types of campaigns don’t always work, Operation Rainfall showed that fan petitions can prove successful, despite Nintendo’s protestations to the contrary. The fact of the matter is, if fans want to see the game arrive on our shores, voicing that desire simply couldn’t hurt.

This wouldn’t be the first Fatal Frame title to skip the West. The previous game in the series, a Wii-exclusive, also missed out on release outside of Japan. Still, it’s a disheartening prospect given that the survival horror genre has been quite barren on just about every platform over the last few years. At the very least, the game would provide some strong diversity to the Wii U library. Nintendo has always struggled with the “kiddie” stereotype, and a game like Fatal Framecould only help dispel that notion.

Fatal Frame: The Black Haired Shrine Maiden was released in Japan this past weekend. Stay tuned to Nintendojo where we’ll keep you updated on any news of a domestic release.

Post comments on facebook operation region free or twitter @EndRegionLock

Another campaign to end region locking for Wii U and Nintendo 3DS has begun

The call for Nintendo to end region-locking on the Wii U and the Nintendo3DS has been renewed.


Last year around E3, a huge campaign got under way in order to ask Nintendo to end region-locking. President Satoru Iwata never addressed the campaign specifically, but stated there were specific reasons why the company would not end region locking for the Wii U and the Nintendo 3DS. Currently the Wii U is the only home console on themarket that experiences region lock restrictions, as both the Xbox One and the PlayStation 4 are region free machines.

Members of the NeoGAF forums have revived the region-free movement again this year under the #NintendoRegionFree 2014 hashtag and across several websites. If you’re a supporter of Nintendo consoles and handhelds being offered across the world region-free, then it might behoove you to support these efforts. As stated by the main thread where the organization takes place, the goal is to get Iwata to acknowledge region-locking has more detrimental effects than benefits.

Region-locking IS a restriction, and such an anti-consumer practice has no place in luxury products. Other platform holders have dropped region-locking despite the same cultural, legal, and ratings issues.

What we want is to be able to play legally-purchased games for Nintendo platforms purchased from anywhere in the world, irregardless of any hardware region setting. If parental controls are a concern, access to out-of-region titles can simply be disabled by default and enabled by adults.

If you want to support the movement, there are several things you can do. The first is tosign this petition. Currently it has around 30k signatures and it’s the main petition to be presented to Nintendo as proof that customers around the globe want access to region-free devices.

The campaign has also set up a Facebook page, as well as a Twitter account,@EndRegionLock. If you want to contact Nintendo directly about the issue, there are several places to do so, including many official Nintendo Twitter accounts where you can let them know that you don’t want region-locking to continue. Remember to be polite and non-abusive in your requests, otherwise you’ll just be blocked.

Nintendo Twitter Accounts


The community is active on Miiverse as well, posting several drawings and posts describing how region-lock affects users directly. You can check out those posts and Yeah! them on Miiverse to let Nintendo that you the messages that the author has written. These messages are being written in the official Nintendo @ E3 Miiverse community, so be sure and check there if you want to see what people are contributing to the cause of getting Nintendo to end region-locking one and for all.

Remember, just because it doesn’t affect you doesn’t mean it isn’t a cause worth fighting for. Nintendo is currently the only manufacturer with a region-locked current-gen console.

Nintendo's New 3DS will be region-locked

Nintendo's newly announced 3DS models, the New Nintendo 3DS and New Nintendo 3DS LL, will be region-locked just like the currently available 3DS systems, IGN reports.

A Nintendo representative confirmed in a written statement that "the situation will be exactly the same as for the current family of Nintendo 3DS systems." The company's history with region-locking 3DS systems extends to the DSi, which launched in the West in 2009 and was Nintendo's first region-locked handheld.

Nintendo revealed the New Nintendo 3DS system earlier this month. The New Nintendo 3DS and New Nintendo 3DS LL feature a smaller analog "nub" above the A, B, X and Y buttons. Likewise, existing buttons have been colored to match the old-school Super Famicom controller. The hardware will also arrive with new shoulder buttons which will be situated next to the existing ZL and ZR buttons. Check out a front-on view below.

What I want to see with Wii U!

Could this work with the Wii U????

1.  A unified account system with purchases linked to you Nintendo ID and not the the hardware.  Why have a ID in the first place if you going to still link purchases to the hardware. Come on trusted your customers for once.  I will not buy form the E-Shop in till this is fixed,my hard earned cash is to important to me. I want the games I buy to be accessible even if the hardware breaks. I will keep buying disc games though. 

2. REGION FREE. Nintendo you know it's time. You need are money, so you can keep making high quality games. We want to buy your games, STOP restricting us. Why do you think piracy is so rampant. I know you do not encourage piracy on purpose. If you would trust us with e-shop downloads and stop restricting with region locks. I bet you more people would gladly pay for your games and not pyrite them. People are going to play the games they want to play even if it means piracy. 

3. Virtual Console subscription service. Say $50 /year. Release the entire backlog of Nintendo games form Gamecbue to Gameboy to NES for the service. Even have say one free Wii U game a moth. Something that's been out for a while, nothing new of course. For non scrubbers put the games at $2-3 each for every one but Gamecbue at $5 each. Even give other E-Shop discounts to scrubbers. Make it Unified with Wii U and 3DS. 

4. More Wii U and 3DS cross play connectivity. How about making the 3DS & 2DS compatible as a Wii U gamepad. Make an adapter to turn the 3DS into a Wii U gamepad. Basically the adapter has the extra analog stick and shoulder buttons, nfc and whatever else the 3DS does not have that the gamepad has. You could even send both screens to the 3DS for off screen play. I love the two screen play. You know give 3DS owners one more reason to buy a Wii U and vice verse.   

5. Games that use two gamepads for multiplayer. Cost is the biggest reason we don't have this yet. Make the 3DS work as a gamepad with an adapter. One more reason to buy a 3DS.

6.. An epic Pokemon MMORPG for the Wii U and 3DS with cross play connectivity. Real Nintendo / Pokemon fans have wanted this for years.

7.. Last but not least. DVD and Blu-ray playback. If cost is a problem get an open source player like VLC or M-Player and port it over to the Wii U.

nintendoregionfree is not affiliated with Nintendo.